LOS ANGELES, CA – A coalition of concerned gamers and industry analysts has formally accused the developers behind the recently released 'Fatal Frame II: Crimson Butterfly REMAKE' of gross negligence, citing overwhelming evidence that the game is, in fact, too good at being a horror game. Reports indicate a significant number of players are refusing to continue playing, effectively rendering their purchase a one-time terror experience.

“We understand the goal is to scare people, but there’s a line,” stated Brenda Chen, spokesperson for the newly formed 'Coalition Against Excessive Fright.' “When a product actively prevents its own prolonged engagement due to its core mechanic being *too* successful, we have to ask: was this intentional? Are they trying to reduce our screen time through sheer psychological torment?”

Developers, speaking anonymously, suggested the complaints were “a bit rich.” One programmer, who asked to be identified only as 'Spooky Steve,' commented, “It’s a horror game. We put in the work. We made it scary. Now people are mad it’s scary? What do they want, a haunted house where the ghosts offer you tea?”

Analysts predict this trend could lead to a new genre of 'single-play horror' where games are designed to be so terrifying, players complete them once and then immediately uninstall them, ensuring maximum emotional impact with minimal replay value. The developers have yet to issue an apology for their effective game design.